BloomyOrbsBackground class

Visually rich glowing orbs with bloom, parallax and gentle motion. No shaders required — GPU blur and color blending create the glow.

Inheritance

Constructors

BloomyOrbsBackground.new({Key? key, int orbCount = 2, RangeValues radiusRange = const RangeValues(80, 200), double softness = 100, double speed = 1.0, double parallaxScale = 2.0, double intensity = 0.7, List<Color> colors = const [Colors.pinkAccent, Colors.cyanAccent, Colors.deepPurpleAccent, Colors.orangeAccent], Color backgroundColor = Colors.transparent, int? seed, double driftStrength = 0.2, double bounceDamping = 0.96, double chromaticAberration = 2.5, double flickerAmplitude = 0.2, Widget? child})
const

Properties

backgroundColor → Color
final
bounceDamping → double
final
child → Widget?
final
chromaticAberration → double
final
colors → List<Color>
final
driftStrength → double
final
flickerAmplitude → double
final
hashCode → int
The hash code for this object.
no setterinherited
intensity → double
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
orbCount → int
final
parallaxScale → double
final
radiusRange → RangeValues
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
seed → int?
final
softness → double
final
speed → double
final

Methods

createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<BloomyOrbsBackground>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited