BloomyOrbsBackground class
Visually rich glowing orbs with bloom, parallax and gentle motion. No shaders required — GPU blur and color blending create the glow.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- BloomyOrbsBackground
Constructors
-
BloomyOrbsBackground.new({Key? key, int orbCount = 2, RangeValues radiusRange = const RangeValues(80, 200), double softness = 100, double speed = 1.0, double parallaxScale = 2.0, double intensity = 0.7, List<
Color> colors = const [Colors.pinkAccent, Colors.cyanAccent, Colors.deepPurpleAccent, Colors.orangeAccent], Color backgroundColor = Colors.transparent, int? seed, double driftStrength = 0.2, double bounceDamping = 0.96, double chromaticAberration = 2.5, double flickerAmplitude = 0.2, Widget? child}) -
const
Properties
- backgroundColor → Color
-
final
- bounceDamping → double
-
final
- child → Widget?
-
final
- chromaticAberration → double
-
final
-
colors
→ List<
Color> -
final
- driftStrength → double
-
final
- flickerAmplitude → double
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- intensity → double
-
final
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- orbCount → int
-
final
- parallaxScale → double
-
final
- radiusRange → RangeValues
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- seed → int?
-
final
- softness → double
-
final
- speed → double
-
final
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → State< BloomyOrbsBackground> -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited